object TReplay
  ReplayItems = <
    item
      Iteration = 58
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 1
    end
    item
      Iteration = 63
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 2
    end
    item
      Iteration = 67
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 3
    end
    item
      Iteration = 71
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 4
    end
    item
      Iteration = 75
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 5
    end
    item
      Iteration = 78
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 6
    end
    item
      Iteration = 83
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 7
    end
    item
      Iteration = 87
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 8
    end
    item
      Iteration = 94
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 10
    end
    item
      Iteration = 98
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 11
    end
    item
      Iteration = 103
      RecTyp = rtAssignSkill
      Skill = baClimbing
      LemmingIndex = 10
    end
    item
      Iteration = 214
      RecTyp = rtAssignSkill
      Skill = baBashing
      LemmingIndex = 9
    end
    item
      Iteration = 222
      RecTyp = rtAssignSkill
      Skill = baMining
      LemmingIndex = 0
    end
    item
      Iteration = 239
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 1
    end
    item
      Iteration = 241
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 2
    end
    item
      Iteration = 246
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 3
    end
    item
      Iteration = 251
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 4
    end
    item
      Iteration = 253
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 5
    end
    item
      Iteration = 259
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 6
    end
    item
      Iteration = 261
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 7
    end
    item
      Iteration = 267
      RecTyp = rtAssignSkill
      Skill = baFloating
      LemmingIndex = 8
    end
    item
      Iteration = 416
      RecTyp = rtAssignSkill
      Skill = baBuilding
      LemmingIndex = 41
    end
    item
      Iteration = 514
      RecTyp = rtAssignSkill
      Skill = baDigging
      LemmingIndex = 8
    end
    item
      Iteration = 549
      RecTyp = rtAssignSkill
      Skill = baBashing
      LemmingIndex = 8
    end>
end
